Strategy
-1tank
-3healers
-2 melee
-4 ranged
Phase 1
-Magmaw will cast Pillar of Flame, marking a location and giving you four seconds to get out of the area. If you're too slow, you get a massive damage knockback.
-Pillar of Fire will also spawn Lava Parasites. If these hit you, they apply a debuff which, after 10 seconds, will explode into AOE damage on the raid and spawn more Lava Parasites. You don't want to get hit by these--
-abilities like Ice Trap and Ice Shards will be critical here. Freeze the Parasites and then kill them as soon as possible from range. This ability is on about a 30-second cooldown, so you have to kill the Parasites quick.
-Magmaw will periodically Mangle your tank, causing massive damage every few seconds. After 30 seconds of this he'll eat your tank, preventing him from taking any action. Have your tank either blow his cooldowns right before the timer is up and muscle through it, or swap in a second tank.
-Magmaw will also periodically cast Ignition, which will set one half of the room on fire. Watch for the steam, and move the raid to the other side.
Phase 2
-Magmaw will slump forward. When this happens, 3 melee DPS need to use the spikes to jump on his head. This will give them a new ability called Constricting Chains, which should be spammed. If you use it enough, you'll impale Magmaw's head on a spike.
If you've done this correctly, Magmaw will take double damage and be unable to do anything during the phase. This is a good time for Heroism/Bloodlust/Time Warp.
-1tank
-3healers
-2 melee
-4 ranged
Phase 1
-Magmaw will cast Pillar of Flame, marking a location and giving you four seconds to get out of the area. If you're too slow, you get a massive damage knockback.
-Pillar of Fire will also spawn Lava Parasites. If these hit you, they apply a debuff which, after 10 seconds, will explode into AOE damage on the raid and spawn more Lava Parasites. You don't want to get hit by these--
-abilities like Ice Trap and Ice Shards will be critical here. Freeze the Parasites and then kill them as soon as possible from range. This ability is on about a 30-second cooldown, so you have to kill the Parasites quick.
-Magmaw will periodically Mangle your tank, causing massive damage every few seconds. After 30 seconds of this he'll eat your tank, preventing him from taking any action. Have your tank either blow his cooldowns right before the timer is up and muscle through it, or swap in a second tank.
-Magmaw will also periodically cast Ignition, which will set one half of the room on fire. Watch for the steam, and move the raid to the other side.
Phase 2
-Magmaw will slump forward. When this happens, 3 melee DPS need to use the spikes to jump on his head. This will give them a new ability called Constricting Chains, which should be spammed. If you use it enough, you'll impale Magmaw's head on a spike.
If you've done this correctly, Magmaw will take double damage and be unable to do anything during the phase. This is a good time for Heroism/Bloodlust/Time Warp.